Chapter 8: RAD and Object Reusability


This chapter contains the following software assets:

Asset Name

Description

CH8_1.FMB

A module provided to allow you to practice creating and populating object groups.

CH8_2.FMB

A copy of the ETS application created in Part I.

CH8_3.FMB

An enhanced version of the ETS application that implements currency items using visual attribute groups and a property class.

CH8_3.FMX

The enhanced version of the ETS application the compiled for Win32 platforms.